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Mythic delaying work on Warhammer expansion to improve live game

Filed under: PC, MMO As the recently released expansion for World of Warcraft clearly displayed with its mind-boggling sales figures, add-ons for MMOs (particularly ones with a large player base) can...

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Mark Jacobs' departure leaves Mythic employees 'shocked'

Continuing its coverage of the Mythic / BioWare merger announced earlier today, Massively reports that Mythic employees were taken aback by the departure of studio head Mark Jacobs. An anonymous...

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Mark Jacobs explains departure from Mythic and EA

Mark Jacobs' unforeseen exit from Warhammer Online developer Mythic, a departure made known during the revelation of the BioWare/Mythic merger, left many fans and colleagues stunned and confused. In a...

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Ex-Mythic CEO starts new casual studio after two year hiatus

After disappearing for a little over two years, Mark Jacobs is back with casual game company City State Entertainment. The studio, located in Fairfax, Virginia, quietly opened in March and is working...

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Camelot Unchained plans a robust, anti-mule crafting economy

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed...

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The Daily Grind: What upcoming MMO are you giving a second look?

Up to this point I've been pretty meh about Camelot Unchained. It's nothing personal, I always enjoy Mark Jacobs' game development perspectives, but to be frank neither Warhammer Online nor Dark Age...

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Camelot Unchained's territory control isn't just for uberguilds

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed...

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Camelot Unchained emphasizes horizontal progression, won't rule out story

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed...

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Camelot Unchained reveals BSC survey results

Camelot Unchained has put the wraps on its "BSC Week," which was a four-day infosplosion of the upcoming game's mechanics, lore, and ideas. Today City State Entertainment CEO Mark Jacobs went on...

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Camelot Unchained unveils first newsletter, talks vets vs. newbs

City State has pushed the first issue of its Camelot Unchained Unveiled newsletter out to backers this week, and the company says that the new format should be "more fun, interesting, entertaining,...

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Camelot Unchained alpha postponed half a year [Updated]

On Twitter and during a Twitch broadcast yesterday, Camelot Unchained developers announced that the alpha test for the crowdfunded RvR MMO has been broken into three phases and delayed, which will...

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Camelot Unchained launches pre-alpha test checklist

Camelot Unchained is running a little bit behind, as we learned last week. It happens; it's the nature of development. But what, exactly, is the source of the delay? The team has launched a pre-alpha...

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The Daily Grind: Do you follow MMOs because of their designers?

An interesting Kill Ten Rats article a few weeks ago pondered the idea that gamers purchase games because those games are "by the makers of" some other game -- to their doom. Much ado, for example,...

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Camelot Unchained celebrates new website and forums

Camelot Unchained is now boasting a shiny new website and player forums, according to the game's second newsletter. That's only the tip of the wordy newsletter. A brief community question and answer...

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Camelot Unchained is a go for pre-alpha testing

Camelot Unchained takes another big step forward today toward launch with the release of its pre-alpha test for founders. The test is actually starting ahead of the original schedule, to the presumed...

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Betawatch: October 11 - 17, 2014

This week, Landmark introduced lava. Also new gear, appearance slots, a better UI, and a zillion other tweaks. But lava. What else is new in the realm of MMO testing? Camelot Unchained began its...

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Camelot Unchained devs play music, talk audio stretch goal

If you've ever wanted to see Mark Jacobs fend off a wasp attack, the latest Camelot Unchained dev diary video is for you! It's also noteworthy because Jacobs details how the crowdfunded PvP sandbox...

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Camelot Unchained explores the designs of the Tuatha De Danann

Armor is not a fashion statement. Well, all right, it usually is, but it's not just a fashion statement. How a race looks in a given game often says a lot about what that race represents and what...

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The armor of Camelot Unchained's mages

Mages have a certain amount of freedom with armor. Where other sorts of classes have to wear something bulky and, well, armored, magic-using characters tend to be able to dress simply for impressive...

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Camelot Unchained's fourth newsletter covers the state of the game

The build for Camelot Unchained is constantly improving in functionality. Dual-targeting is now implemented, allowing players to have separate friendly and hostile targets for various effects. The...

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