Mythic delaying work on Warhammer expansion to improve live game
Filed under: PC, MMO As the recently released expansion for World of Warcraft clearly displayed with its mind-boggling sales figures, add-ons for MMOs (particularly ones with a large player base) can...
View ArticleMark Jacobs' departure leaves Mythic employees 'shocked'
Continuing its coverage of the Mythic / BioWare merger announced earlier today, Massively reports that Mythic employees were taken aback by the departure of studio head Mark Jacobs. An anonymous...
View ArticleMark Jacobs explains departure from Mythic and EA
Mark Jacobs' unforeseen exit from Warhammer Online developer Mythic, a departure made known during the revelation of the BioWare/Mythic merger, left many fans and colleagues stunned and confused. In a...
View ArticleEx-Mythic CEO starts new casual studio after two year hiatus
After disappearing for a little over two years, Mark Jacobs is back with casual game company City State Entertainment. The studio, located in Fairfax, Virginia, quietly opened in March and is working...
View ArticleCamelot Unchained plans a robust, anti-mule crafting economy
Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed...
View ArticleThe Daily Grind: What upcoming MMO are you giving a second look?
Up to this point I've been pretty meh about Camelot Unchained. It's nothing personal, I always enjoy Mark Jacobs' game development perspectives, but to be frank neither Warhammer Online nor Dark Age...
View ArticleCamelot Unchained's territory control isn't just for uberguilds
Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed...
View ArticleCamelot Unchained emphasizes horizontal progression, won't rule out story
Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed...
View ArticleCamelot Unchained reveals BSC survey results
Camelot Unchained has put the wraps on its "BSC Week," which was a four-day infosplosion of the upcoming game's mechanics, lore, and ideas. Today City State Entertainment CEO Mark Jacobs went on...
View ArticleCamelot Unchained unveils first newsletter, talks vets vs. newbs
City State has pushed the first issue of its Camelot Unchained Unveiled newsletter out to backers this week, and the company says that the new format should be "more fun, interesting, entertaining,...
View ArticleCamelot Unchained alpha postponed half a year [Updated]
On Twitter and during a Twitch broadcast yesterday, Camelot Unchained developers announced that the alpha test for the crowdfunded RvR MMO has been broken into three phases and delayed, which will...
View ArticleCamelot Unchained launches pre-alpha test checklist
Camelot Unchained is running a little bit behind, as we learned last week. It happens; it's the nature of development. But what, exactly, is the source of the delay? The team has launched a pre-alpha...
View ArticleThe Daily Grind: Do you follow MMOs because of their designers?
An interesting Kill Ten Rats article a few weeks ago pondered the idea that gamers purchase games because those games are "by the makers of" some other game -- to their doom. Much ado, for example,...
View ArticleCamelot Unchained celebrates new website and forums
Camelot Unchained is now boasting a shiny new website and player forums, according to the game's second newsletter. That's only the tip of the wordy newsletter. A brief community question and answer...
View ArticleCamelot Unchained is a go for pre-alpha testing
Camelot Unchained takes another big step forward today toward launch with the release of its pre-alpha test for founders. The test is actually starting ahead of the original schedule, to the presumed...
View ArticleBetawatch: October 11 - 17, 2014
This week, Landmark introduced lava. Also new gear, appearance slots, a better UI, and a zillion other tweaks. But lava. What else is new in the realm of MMO testing? Camelot Unchained began its...
View ArticleCamelot Unchained devs play music, talk audio stretch goal
If you've ever wanted to see Mark Jacobs fend off a wasp attack, the latest Camelot Unchained dev diary video is for you! It's also noteworthy because Jacobs details how the crowdfunded PvP sandbox...
View ArticleCamelot Unchained explores the designs of the Tuatha De Danann
Armor is not a fashion statement. Well, all right, it usually is, but it's not just a fashion statement. How a race looks in a given game often says a lot about what that race represents and what...
View ArticleThe armor of Camelot Unchained's mages
Mages have a certain amount of freedom with armor. Where other sorts of classes have to wear something bulky and, well, armored, magic-using characters tend to be able to dress simply for impressive...
View ArticleCamelot Unchained's fourth newsletter covers the state of the game
The build for Camelot Unchained is constantly improving in functionality. Dual-targeting is now implemented, allowing players to have separate friendly and hostile targets for various effects. The...
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